GeForce Now on Chromebooks: How it works

Nvidia’s long-awaited GeForce Now arrived on Chromebooks Tuesday morning, giving gamers the ability to play their game libraries on Google’s laptops.

Plans for GeForce Now streamed gaming on Chrome OS have been in the works since 2017. The service, already popular on Windows and MacOS, lets gamers stream their existing Steam, Epic, and other game libraries to lower-end hardware.

GeForce Now’s launch on ChromeOS comes on the heels of Google’s announcement that its own Stadia gaming service would be free for Chromebooks for three months. One advantage GeForce Now enjoys is that many games in gamers’ existing libraries can be streamed, while Stadia requires buying the game.

Both services offer free games, but Nvidia seems to have the edge here over Stadia, which has struggled to attract players. GeForce Now costs $5 per month for Founders Edition status, which gets ray tracing support and extended gaming sessions. Those on a budget can play without ray tracing support for up to an hour for free. After that hour you’re booted off, but you can reconnect and continue to game. 

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(shhh, don’t tell your parents you can run Rocket League from a Chromebook now.)

Minimum specs for GeForce Now on Chromebooks

As GeForce Now is a streamed service, it doesn’t require a beefy graphics card or CPU to let you play games. There are official minimum requirements:

CPU: Intel Core M3 (7th-gen and later) Core i3, Core i5, Core i7

Graphics: HD graphics 600 or better

RAM: 4GB or higher

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